ASTROGUN - Studio Photo

Work with Astrogun

Astrogun is a small self-funded independent studio, supporting the company and ourselves by both contracting with other developers and with proceeds from our product sales, operating on a sole proprietor scale.  To ensure sustainability, our company is designed to be lean and modular, contracting work-for-hire project roles remotely worldwide as needed.

All project work-for-hire is owned by Astrogun LLC outright per our Standard Contractor Agreement (SCA), deployed through Adobe Sign for swift e-signatures anywhere on the globe.  We are happy to provide and share credit with our contractors, ideally building a long-term relationship of ongoing collaboration on many projects.  We are also happy to refer our own clients to you, should there be a great fit in their projects as well.

We are currently very interested in contracting remote interns, so let us know if you are willing to apply as such in your submission.  If we don’t respond, rest assured, all submitted CVs / portfolios are kept on file.  See our specific jobs postings below for whatever need we’re currently exploring:

ASTROGUN ULTRA!™ (AU!)

Site Features Writer(s)

Project: Astrogun Ultra!

Astrogun is looking for freelance games journalists to help us create Features articles directly on Astrogun Ultra™ at www.astrogun.com/ultra (now in development), chronicling all things Astrogun, including the behind-the-scenes development, publishing, and worldwide engagement of our debut title VAST, as well as content to help us attract, grow, and interact with our fan base and customers.  This would involve helping us brainstorm feature ideas, taking on assignments, regular interviews with production team members, overviews of development progress, previews on forthcoming game content, and ideas for additional approaches to presenting to the world.

Bonus points if you already have or still do work for Nintendo fan / news sites.

Reports to: Xander Davis (EIC)

To Apply

If interested, send us your examples of existing games journalism work here: jobs@astrogun.com

ASTROGUN™

Community Manager

Project: Astrogun

Astrogun is looking for a remote contract Community Manager to help us find ways to engage with the public, engage with Apple fans and Apple TV fans, engage with games / Apple press, raise awareness of our studio and game VAST, grow our fan base, and keep interest active and expanding during VAST’s continued development.  If you can also turn this energy into sales conversions of VAST, Patron, and Merch products to help grow our studio’s funding, that would be spectacular.

Prior experience as a Community Manager for a studio or game is a plus.

Bonus points if you are also a games journalist and can also contribute content to the site in parallel with the Site Features Writer(s).

Major bonus points if you already have a following, Twitch / YouTube streaming presence, and can also do video content for and with Astrogun, such as streaming with Xander and video interviews, etc…  We are interested in possibly developing an ongoing YouTube show covering all things Astrogun with you hosting as a face and personality of the company.

Reports to: Xander Davis (Studio Head)

To Apply

If interested, send us your CV (and any games journalism examples) here: jobs@astrogun.com

VAST™

Environment / Props Concept Artist

Project: VAST

Astrogun is looking for an Environment / Props Concept Artist to help us design and beautify our Episode scenes.  Looking for a cartoony, manga / anime-style sci-fi sensibility reminiscent of 90’s JRPGs with a slight chibi, puffy aesthetic similar to Appleseed, Akira Toriyama, Shirow Masamune, etc…

Reports to: Xander Davis (Project Lead)

To Apply

If interested, send us your portfolio and rates here: jobs@astrogun.com

VAST™

Environment / Props 3D Artist

Project: VAST

Astrogun is looking for a 3D modeling / texturing Environment / Props Artist in Unity to help us design and beautify our Episode scenes and realize the concepts by our Concept Artists.  Assets to be compatible with Modo and / or ultimately exported to FBX for Unity.  Artist will have solid command of creating surfaces with seamlessly compatibility between 3D production software and final in-engine Unity materials.

Reports to: Xander Davis (Project Lead)

To Apply

If interested, send us your portfolio and rates here: jobs@astrogun.com

ASTROGUN™ ASTROGUN ULTRA!™ (AU!) VAST™

Musician(s)

Project: General / Astrogun Ultra! / VAST

Astrogun is looking for Musicians willing to compose original music or sell existing music outright to Astrogun at a rate affordable to our lean studio.  We’re looking for music that spans from relaxing and calming to happy and cozy to swift and adventurous.  Target influences include Nintendo / Squaresoft / Square Enix Japanese-style anime / video game music, especially with a retro 90’s Super Nintendo video game vibe (however, not chip-tunes in production style, but can be chip-tune-like through modern production).  This is sometimes described as ‘organic electronic’.  High-energy music can include wailing and wild electric guitar riffs and drum’n’bass beats.  Other style guides include SEGA and Capcom.

Ideally, we’re looking for track buyout to own all rights as the record label for possible future releases of original soundtracks and may publish OSTs as ‘Astrogun’ (similar to certain other game publishers) and are happy to provide credit when possible.  In whatever product your music is used in, such as VAST, you will be included in the Credits section, which is then also viable for your own IMDb credit.  We can get your credit on IMDb if you need help with this too.

Reports to: Xander Davis (Project Lead)

To Apply

If interested, send us your examples of your music and rates here: jobs@astrogun.com