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21AprVR: We Can Remember It For You Wholesale
This actually started as a reply to an Oculus developer forum thread, where people are reporting experiencing increased vivid dreams …
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20AprAstrogun Prototyping for the Oculus Rift
As an original backer of the Oculus Rift Kickstarter, on Monday, April 15th, my devkit finally arrived. Turns out, it …
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27MarAnatomy of a Frame: Astrogun Comics Process
Here, I’ll run through my process for creating ‘cinematic digital comics’ with a frame from Astrogun’s forthcoming first episode/issue of …
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19MarAstrogun Developing Cinematic Digital Comics
(Above: concept art for unannounced Astrogun cinematic digital comic by Xander Davis, now in production) MARCH 19, 2013 — Independent developer …
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22FebThe Development of Character Concept Art
- This weekend, I’m doing character concept art for Project Shizuka, both for our digital comics series and the video …
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13FebXboxed In: Original Xbox Co-Founder Slams Microsoft for Not Embracing Inevitable Indie Future
- Today, the co-founder of the original Xbox project, Nat Brown, unleashed a rant on Kotaku, where he slammed Microsoft …
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10FebThe Vision Journal
I grew up watching Indiana Jones, off on a last crusade with the aid of his father’s leatherbound diary, a …
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9FebProBuilder 2.0 for Unity
Example ProBuilder 2.0 Scene by Chris K Meet ProBuilder 2.0 extension for Unity. I keep catching myself thinking, ‘if only …
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9FebThe Music Inspiring Shizuka
While we don’t want to visually reveal much of Shizuka yet, I can show you the music that is inspiring …
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9FebIntroducing Project Codename SHIZUKA — Dev Blog
Welcome to the dev blog for Astrogun’s debut title, Project Codename SHIZUKA. The name has nothing to do with the …
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9FebDexterity Roll: DICE 2013
DICE 2013 was literally fifteen minutes away from where I live in Las Vegas, and this year, I saw some …
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8JanSteam Box ‘Piston’ Unveiled
When I founded Astrogun in July 2012, the following week Ouya opened its Kickstarter and took the game industry by …
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5JanHappy New Year 2013
We have big plans for 2013. Our active team-size of five developers and artists from around the world are doing …
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14JulAstrogun Shot – Heard Around the World
JULY 14th 2012 EDITION We launched! We jumped at the opportunity (hype?) of the surprise of the new Ouya console! …
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Freelance Opening: Unity Engineer (C# / JavaScript)
Astrogun is looking for a reliable, talented Unity Engineer to help us with general programming tasks and features for our …
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